Traditional methods of interacting with devices usually assume the device has the user's complete attention. In the wearable environment, this is often not true. On-body interaction methods offer the ability to take us away from menus and keyboards and interact in a more natural manner with our information technologies. Our research looks at different approaches to designing ultra-mobile, hands-free, wearable methods of interacting.
Peshock, A., Duvall, J., & Dunne, L. E. (2014, September). Argot: a wearable one-handed keyboard glove. In Proceedings of the 2014 ACM International Symposium on Wearable Computers: Adjunct Program (pp. 87-92). ACM.
Funded by Minnesota Space Grant Consortium
Wearable Technology Lab
1985 Buford Avenue
240 McNeal Hall (directions and maps)